Showing 39 of 39 enchantments
| Enchantment | ID | Max | Applies to | Command |
|---|---|---|---|---|
Protection Reduces most types of incoming damage, including melee, fire, and explosions. minecraft:protection | minecraft:protection | IV | Helmet, Chestplate, Leggings, Boots | |
Fire Protection Reduces fire damage and shortens the time you spend burning. minecraft:fire_protection | minecraft:fire_protection | IV | All armor | |
Feather Falling Reduces fall damage, letting you survive much longer drops. minecraft:feather_falling | minecraft:feather_falling | IV | Boots | |
Blast Protection Reduces explosion damage and knockback from creepers, TNT, and beds in the Nether. minecraft:blast_protection | minecraft:blast_protection | IV | All armor | |
Projectile Protection Reduces damage from arrows, tridents, and other projectiles. minecraft:projectile_protection | minecraft:projectile_protection | IV | All armor | |
Respiration Extends underwater breathing time and improves underwater vision. minecraft:respiration | minecraft:respiration | III | Helmet | |
Aqua Affinity Removes the underwater mining speed penalty. minecraft:aqua_affinity | minecraft:aqua_affinity | I | Helmet | |
Thorns Deals damage back to attackers, at the cost of extra durability loss. minecraft:thorns | minecraft:thorns | III | All armor | |
Depth Strider Increases movement speed underwater. minecraft:depth_strider | minecraft:depth_strider | III | Boots | |
Frost WalkerTreasure Freezes water into ice as you walk over it. Treasure enchantment. minecraft:frost_walker | minecraft:frost_walker | II | Boots | |
Soul SpeedTreasure Increases walking speed on soul sand and soul soil. Treasure enchantment. minecraft:soul_speed | minecraft:soul_speed | III | Boots | |
Swift SneakTreasure Reduces the movement penalty while sneaking. Treasure enchantment. minecraft:swift_sneak | minecraft:swift_sneak | III | Leggings | |
Sharpness Increases melee damage against all mobs and players. minecraft:sharpness | minecraft:sharpness | V | Sword, Axe | |
Smite Increases damage specifically against undead mobs like zombies and skeletons. minecraft:smite | minecraft:smite | V | Sword, Axe | |
Bane of Arthropods Increases damage against spiders, silverfish, bees, and other arthropods. minecraft:bane_of_arthropods | minecraft:bane_of_arthropods | V | Sword, Axe | |
Knockback Increases how far enemies are knocked back when hit. minecraft:knockback | minecraft:knockback | II | Sword | |
Fire Aspect Sets targets on fire, dealing extra damage over time. minecraft:fire_aspect | minecraft:fire_aspect | II | Sword | |
Looting Increases mob loot drops and the chance of rare drops. minecraft:looting | minecraft:looting | III | Sword | |
Sweeping Edge Increases the damage of sweeping attacks that hit multiple mobs. minecraft:sweeping_edge | minecraft:sweeping_edge | III | Sword | |
Efficiency Increases mining and digging speed dramatically. minecraft:efficiency | minecraft:efficiency | V | Pickaxe, Axe, Shovel, Shears | |
Silk Touch Mined blocks drop themselves instead of their usual drops (e.g. ore instead of raw material). minecraft:silk_touch | minecraft:silk_touch | I | Most tools | |
Unbreaking Gives a chance to not use durability, greatly extending item life. minecraft:unbreaking | minecraft:unbreaking | III | Tools, Weapons, Armor | |
Fortune Increases block drops such as diamonds, coal, and crops. minecraft:fortune | minecraft:fortune | III | Pickaxe, Axe, Shovel | |
MendingTreasure Repairs the item using collected experience orbs. Treasure enchantment. minecraft:mending | minecraft:mending | I | Tools, Weapons, Armor | |
Power Increases arrow damage. minecraft:power | minecraft:power | V | Bow | |
Punch Increases arrow knockback. minecraft:punch | minecraft:punch | II | Bow | |
Flame Arrows are ignited and set targets on fire. minecraft:flame | minecraft:flame | I | Bow | |
Infinity Shoots without consuming arrows, as long as you hold at least one. minecraft:infinity | minecraft:infinity | I | Bow | |
Loyalty The trident returns to you after being thrown. minecraft:loyalty | minecraft:loyalty | III | Trident | |
Impaling Deals extra damage to aquatic mobs. minecraft:impaling | minecraft:impaling | V | Trident | |
Riptide Launches you forward when thrown in water or rain. minecraft:riptide | minecraft:riptide | III | Trident | |
Channeling Summons lightning on a hit target during thunderstorms. minecraft:channeling | minecraft:channeling | I | Trident | |
Multishot Fires three arrows at once for the cost of one. minecraft:multishot | minecraft:multishot | I | Crossbow | |
Piercing Arrows pierce through multiple entities. minecraft:piercing | minecraft:piercing | IV | Crossbow | |
Quick Charge Reduces crossbow reload time. minecraft:quick_charge | minecraft:quick_charge | III | Crossbow | |
Luck of the Sea Increases the chance of catching treasure while fishing. minecraft:luck_of_the_sea | minecraft:luck_of_the_sea | III | Fishing Rod | |
Lure Reduces the wait time for fish to bite. minecraft:lure | minecraft:lure | III | Fishing Rod | |
Curse of BindingTreasure Prevents removing the item until it breaks or you die. Treasure enchantment. minecraft:binding_curse | minecraft:binding_curse | I | All wearable | |
Curse of VanishingTreasure The item is destroyed on death instead of being dropped. Treasure enchantment. minecraft:vanishing_curse | minecraft:vanishing_curse | I | Most items |
How to enchant an item with commands
There are two reliable ways to apply an enchantment through commands:
- /enchant — the quickest option. Hold the item and run
/enchant @s minecraft:sharpness 5. It only works if the enchantment is normally valid for the held item. - /give with components — for full control, including maxing out levels or stacking incompatible enchantments. On 1.20.5+ use the component form:
/give @s diamond_sword[enchantments={sharpness:5}].
Enchantments beyond the vanilla max (for example Sharpness X) are only possible with the /give component method or an anvil exploit, and may behave unexpectedly.
Enchantment levels and the enchanting table
- The enchanting table needs 15 bookshelves placed one block away to unlock the highest-level options (up to level 30).
- Lapis lazuli is consumed as part of the cost, and each enchant uses experience levels shown next to the option.
- Combine enchantments and repair gear on an anvil; every operation raises the "prior work penalty", so plan your order to avoid the "Too Expensive!" cap.
- Treasure enchantments like Mending, Frost Walker and Soul Speed cannot be obtained from a table — only from villagers, fishing, chest loot or bartering.
Enchantment conflicts you should know
Some enchantments are mutually exclusive on the same item. Common conflicts: Sharpness / Smite / Bane of Arthropods can't coexist; Silk Touch and Fortune are exclusive; Infinity and Mending conflict on a bow; the different Protection types don't stack usefully. When you paste a multi-enchant /give command, only compatible pairings behave correctly in survival.